Red Dead Redemption | Switch - PS4 - PS3 | Graphics Comparison | Analista De Bits

Red Dead Redemption | Switch - PS4 - PS3 | Graphics Comparison | Analista De Bits

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Nintendo Switch:
Docked: 1920x1080p | 30fps
Handheld: 1280x720p | 30fps

PS3: 1152x640p | 30fps

PS4: 1920x1080p | 30fps

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- Red Dead Redemption on PS4/Switch is a remastered port of the original version. The main attraction of this version is the improved resolution and greater stability over the PS3 version.
- PS4 includes the ability to enable AMD FSR 2. This helps improve image quality considerably without affecting performance.
- PS4 features better shadows, anisotropic filtering and anti-aliasing over Nintendo Switch.
- Nintendo Switch is practically a 1:1 version of PS4. Personally, it's the version I would choose.
- Switch's Handheld mode decreases rendering resolution, shadows, and anisotropic filtering.
- Performance comes across as fairly robust on Switch and PS4 with no notable issues.
- Pop-in is still present in these new versions, but with less intensity compared to the original version.
- Faster loading times on Nintendo Switch. On PS3 loading times are 3 times slower.

Music by Zeravi: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g